Eric Butts ebutts Modeling, Texturing Location: Chicago, USA Language(s):
English Member Since: May 2007 Last Updated: 17 May 2007 Portfolio Views: 7371 Chosen as Favorite: 0
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Ready the Cyttorak Maya, mental ray, Photoshop, ZBrush June 2008
I wanted to create my own version of Marvel comics Juggernaut. Base meshes were created in Maya, brought into Zbrush and then back into Maya for rendering. Some displacement was used for armor. Most of it though uses normal mapping as well as the concrete in the foreground. The background was done using Photoshop as well as the texturing for the character.